Product Definition · master area
Walking Skeleton
The smallest end-to-end release that changes the named person's situation. Spans every Epic in the cycle. One thin slice all the way through, not a horizontal layer.
Owners: PO + trio Phase it lives in: What We Shape Sized: ships in week one of the cycle, behind a flag.
Where it lives in the chain
- What We Shape · Walking Skeleton — the canon
- What We Shape · Slicing & Prioritization — how the skeleton is sized
How to do this
- Skill path — Designer foundations · Step 5 · Developer foundations · Step 3
- Canon — What We Shape · Story Mapping
Related crafts
- Story Mapping — the map the skeleton is one slice of
- Slicing & Prioritization — the sizing discipline
- Feature Flags — what holds the skeleton until it's ready